Operator

 

Operator is to connect different entities. Some of entities should use Operator in order to enable advanced functions available in RecurDyn. Each entity (Body, Joint, and Force) has specific Operator Type.

     Body: AniScalingRefMarker, TraVelocityRefMarker, RotVelocityRefMarker

     Joint: Expression, RefMarker

     Force: Expression, ExpressionFX, ExpressionFY, ExpressionFZ, RefMarker , ExpressionTX, ExpressionTY, ExpressionTZ

 

Example

     A reference marker can be set in Animation Scaling Information dialog box.