Operator is to connect different entities. Some of entities should use Operator in order to enable advanced functions available in RecurDyn. Each entity (Body, Joint, and Force) has specific Operator Type.
• Body: AniScalingRefMarker, TraVelocityRefMarker, RotVelocityRefMarker
• Joint: Expression, RefMarker
• Force: Expression, ExpressionFX, ExpressionFY, ExpressionFZ, RefMarker , ExpressionTX, ExpressionTY, ExpressionTZ
Example
• A reference marker can be set in Animation Scaling Information dialog box.